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Sum­mer Pro­gramme at Vesa­lius Col­lege: the course on Gamification

8 February 2017Gianluca

Vesalius

The Sum­mer Pro­gramme at the Vesa­lius Col­lege in Brus­sels will take place from the 22 of May to the 7 of July 2017.
The Pro­gramme con­si­sted of dif­fe­rent cour­ses and it is an uni­que occa­sion to improve spe­ci­fic kno­w­ledge in the fields of Busi­ness, Com­mu­ni­ca­tion, Inter­na­tio­nal Affairs and Inter­na­tio­nal & Euro­pean law.

Par­ti­cu­larly, a new course is orga­ni­zed for the next sum­mer ses­sion: the course on Gami­fi­ca­tion in Poli­tics, Busi­ness and Com­mu­ni­ca­tions. The course on Gami­fi­ca­tion aims at intro­du­cing stu­dents to the uses of game design ele­ments (such as online games or apps) in non-game con­texts. Gami­fi­ca­tion is a broad con­cept, which has been increa­sin­gly applied to dif­fe­rent sec­tors and areas, ran­ging from poli­ti­cal com­mu­ni­ca­tions, the non-profit sec­tor (“gami­fi­ca­tion for advo­cacy”), the busi­ness sec­tor, and even the public sec­tor. The rise of gami­fi­ca­tion as an impor­tant tool and stra­tegy rai­ses fun­da­men­tal que­stions about the oppor­tu­ni­ties, chal­len­ges and the risks of the increa­sed use of web­si­tes, online games and apps for major sec­tors of society.

Course on Gami­fi­ca­tion in Poli­tics, Busi­ness and Communications

  • Syllabus

 

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